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The IRS Is Inviting Crypto Firms to a 'Summit' in DC Next Month - Every crypto firm who goes to this needs to get in the tax man's ear to exempt Bitcoin payments from capital gains tax... they need to tell the IRS to start accepting Bitcoin directly as tax payment.

The IRS Is Inviting Crypto Firms to a 'Summit' in DC Next Month - Every crypto firm who goes to this needs to get in the tax man's ear to exempt Bitcoin payments from capital gains tax... they need to tell the IRS to start accepting Bitcoin directly as tax payment. submitted by the420chronicler to Bitcoin [link] [comments]

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Author: ElizabethGibson570
submitted by removalbot to removalbot [link] [comments]

05-04 01:12 - 'I was never interested in crypto trading until I met a man who told me he made $163,900 from bitcoin trading in the past two months, I was amazed and started bitcoin trading with Mr fellow Gibson a professional trade...' by /u/ElizabethGibson570 removed from /r/Bitcoin within 51-61min

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'''
Context Link
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Author: ElizabethGibson570
submitted by removalbot to removalbot [link] [comments]

05-04 00:52 - 'I was never interested in crypto trading until I met a man who told me he made $163,900 from bitcoin trading in the past two months, I was amazed and started bitcoin trading with Mr fellow Gibson a professional trade...' by /u/ElizabethGibson570 removed from /r/Bitcoin within 52-62min

'''
I was never interested in crypto trading until I met a man who told me he made $163,900 from bitcoin trading in the past two months, I was amazed and started bitcoin trading with Mr fellow Gibson a professional trader he introduce me to, he traded for me and I got a good return(no loss 100% sure) with his program he can turn 1 btc to 2 btc in just 2 months days and I make well over $30k every 6weeks,I personally recommend him to you all you can contact him on WhatsApp + 15187197616 ,buy more btc today or increase the little one you have and sell in 2019 when btc hits 50k
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Author: ElizabethGibson570
submitted by removalbot to removalbot [link] [comments]

05-04 00:22 - 'I was never interested in crypto trading until I met a man who told me he made $163,900 from bitcoin trading in the past two months, I was amazed and started bitcoin trading with Mr fellow Gibson a professional trade...' by /u/ElizabethGibson570 removed from /r/Bitcoin within 11-21min

'''
I was never interested in crypto trading until I met a man who told me he made $163,900 from bitcoin trading in the past two months, I was amazed and started bitcoin trading with Mr fellow Gibson a professional trader he introduce me to, he traded for me and I got a good return(no loss 100% sure) with his program he can turn 1 btc to 2 btc in just 2 months days and I make well over $30k every 6weeks,I personally recommend him to you all you can contact him on WhatsApp + 15187197616 ,buy more btc today or increase the little one you have and sell when btc hits 15k
'''
Context Link
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Author: ElizabethGibson570
submitted by removalbot to removalbot [link] [comments]

Who will believe JVP that an intelligent secretive man, gave away the code word that could whistleblow the entire bitcoin project before it started?

Who believes this?
submitted by pokertravis to btc [link] [comments]

Who will believe JVP that an intelligent secretive man, gave away the code word that could whistleblow the entire bitcoin project before it started? /r/btc

Who will believe JVP that an intelligent secretive man, gave away the code word that could whistleblow the entire bitcoin project before it started? /btc submitted by BitcoinAllBot to BitcoinAll [link] [comments]

Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

------
Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
submitted by madali0 to incremental_games [link] [comments]

A complete list of everything our PMC has to do in Tarkov

Have you ever wondered the insane amount of suffering our PMC has to endure to complete every quest in the game and have the Hideout maxed out? Well, wonder no longer, because I've done the math.
Disclaimer: Long post ahead. I've used guides, data and analysis by other content creators, like Pestily, Europino and Questalace, as well as the all-mighty Tarkov Wiki to make this list. The resulting data should reflect the almost-perfect 100% Tarkov Speedrun starting with a Standard Account at the end of 12.7.
I don't know if this has been done before, so cut me some slack for any inconsistencies, as I did this for fun.

Killing:
The PMCs character arc will take our poor USECs and BEARs from battle-tested veterans to blood-thirsty killing machines the likes of Atila, with an indescribable amount of mental and physical trauma. This is all on the traders, who force us to commit genocide just to gain a standing with them. Here is the ranking:
This totals to a staggering 488 Scavs and 166 PMCs. 654 mothers will mourn the deaths of their sons, as you long surpass Simo Häyhä as the most effective soldier in recorded history.

Use, place, find in raid or deliver:
Apart from sustaining irreparable psychological damage as the bringer of so much death, your PMC is also expected to retrieve a back-breaking amount of loot for his Hideout and the 7 Traders of the Apocalypse. From life-saving devices to mere cigarettes, your PMC will have to.

Skills:
After all this Devil wears Prada reenactment, your PMC is faced with a Sisyphus-like destiny. You need to improve your skills until you get to Health level 9, Stress Resistance level 6, Sniper level 9, Memory level 8, Searching level 9, Charisma level 10, Vitality level 5, Endurance level 2, Attention level 3, Metabolism level 3 and Strength level 2. Some of this skills improve others, so let's start by the independent ones and asume you can completely avoid the deminishing returns mechanic.
And that's it. You want to escape Tarkov? Pay the toll!
Edit: Some pesky typos
Edit 2: Fixed the results of the Vitality skill, thanks to Erkeric for the correction
submitted by lady_barbuda to EscapefromTarkov [link] [comments]

I think I'm about done.

So, last wipe, I thoroughly enjoyed the game. I struggled until I got to about level 35ish, but eventually I got my bitcoin farm going (not full 50 GPU) and my booze generator going, and I was making some decent rubles.
I could buy decent gear, the scopes I wanted, the ammo I liked (which was rarely m995,7n37, or m61, btw). And then I could go in raid, do my quests, find items, kill players, take their stuff and leave. Or, I could die and lose all my gear, and it would sting, but not break me. But when I did raids, I almost ALWAYS stayed until <10 minutes remaining, sometimes even getting out with spare seconds left. Yes, by about level 45, I eventually started making more money than I could spend, but ONLY after 50 GPU's in the BC farm and booze generator combined.
Now this wipe, instead of enjoying the raids, I'm getting frustrated trying to find progression halting items. Then, when I do find them, I'm STRONGLY encouraged to turtle up, hide until the coast is clear behind counters or in bushes, then extract at 10:01. I'm also having to buy expensive weapons like SVD's to finish quests, which I had to do last wipe too, but my rouble flow was much much higher.
I can kill a 3 man squad, and make 200k, because their armor was zero'd out and too high cost to repair and their guns with all their fancy attachments are worth 75k. Or, I can die and lose about that much. There is no real risk/reward any more.
Then, when I'm having a particularly bad day dying, I can't even lean back on looting stuff like factory keys and fuel conditioners now, AND WHAT LITTLE BIT OF FIR I SELL HAS ATROCIOUS FEES. I sold 3 packs of bolts for 14k ea and the fee was 12k.
It's like BSG isn't even trying to micro adjust the game to dial back the ruble flow. Instead it's full on scorched earth. Only the people with the absolute best combat skills or the most time to rat around have the ability to make any decent money.
On top of that, I'm level 33 and JUST got my last FIR flash drive. I have crashed against the rocks to the tune of MILLIONS trying to get a LEDX and 3 FIR graphics cards from Interchange, thanks to RNG. I can't even start Shooter Born In Heaven, and I would be 3/4 done with it by now if I had it 10 levels ago.
I'm sure* 3/4 of the subreddit will come by to tell me to quit crying, git gud, it's hardcore, roubles are easy to make, its a BETA, etc..
Well here's my Beta feedback. The game isn't fun when I lose every ruble I scrape up trying to do quests with specific gun/armor requirements and finding FIR items in hotspots, and hiding to avoid losing those items, all while BSG -heavily- deflates the economy and punishes rule obeying players in the name of stamping out RMT.
*Left out a word.
Edit: let me just say, I don’t mean this as a personal attack towards Nikita or the other devs. It’s simply just my experience, and my thoughts. I don’t have answers on how to make the perfect balances and compromises, or fixes on RMT etc.
I just wish it had been publicized ahead of time, something like “Okay guys, next wipe we’re gonna experiment with making it real hard.”
Also I’ve gotten a lot of responses saying “you’re not supposed to run the best gear every raid.” And my reply is, my standard kit is a Vepr KM, 6B23 armor, a Ratnik helmet, and comtacs, with self made BP ammo from the hideout. I’ve just recently started adding TV10 armor rigs into the mix. I’m not a META player who has to have iglonik or M995 every raid. I’m not trying to say I want to do that either.
For one CONSTRUCTIVE bit, I feel like items should have two different FIR tags. One for flea/resell, one for quests, and the quest one staying if you died with it. That would make life better to me and to a very large population of power players.
Also, between FIR changes, reduced loot spawns, increased flea fees, reduced trader sell prices, any 1-2 of those are survivable but all of them together, with more to come I'm sure, are crushing. That's all I'm saying.
EDIT Again : I just saw what Jaegers giving for guns. THAT is nice. That makes up a little bit for the stuff like fuel conditioners.
submitted by killaho69 to EscapefromTarkov [link] [comments]

[Guide] How to make money in EFT

EDIT : Thanks to everybody for pointing out the few mistakes/improvements that can be made in this new-player level guide.
For the sake of summarizing here :
- Intel documents are NOT worth 250k. I didn't check them on the flea before writing this and for some reason I always remembered them at 250k. Game is in maintenance so I can't check the real price. That being said, it's still profitable to craft USB into Intel, it's just not x2 profitable.
- Scav case : moonshine / intel docs, some people seem to say they've never been profitable. I personally *did not* measure those, I eyeballed it. I'm working on so much shit that I didn't bother. On average I think that I'm in a net positive, but it's as believable as people saying they're not : without proof we can't really say for sure. That bein said, it's certainly more profitable to run lower-tier scav runs that are *faster* when you're online, and to run a moonshine or intel when you log off. It's more efficient to get a lot of runs while you can re-start them every time.
- Crafting moonshine : It's not profitable to spam it ; I was under the assumption that the average player who will read this will usually not play for 4-5 hours straight and will end up collecting yesterday's moonshine, craft a new one, and that's it. If that's you're rythm then yes, spam it. If you intend to play more than one craft worth's of time, then you will craft moonshine faster than you can spend it, and it's not really worth to sell it on the flea except to up your market reputation for a small loss (about 10k). So in short : craft moonshine to be able to start a moonshine run for when you log off, but you don't *need* more than that.

Check this out

Here is some actual data on the lavatory !!

Hey everybody !

I know it can be a struggle to get a stable economy in this game, especially when you die a lot. Today I'm gonna try and give a few guidelines on how to make money safely, efficiently, fast, or in any other way we can think of.
If you're struggling to stay above the 15-20 million rouble treshold, this guide is definitely for you.
Very often I'll hear newer players say "Damn I can't seem to make money, I keep loosing. Every time I take gear I die instantly". There is some truth in that. Today I'll help you improve your survival rate, but most importantly I'll unbalance the other side of the equation. When you complain about losing a lot of money, I will help you spend less by a significant margin, as well as earn more. You'll also get rid of gear fera naturally.
Remember this throughout this very, very long read : It all depends on how you want to play, and how much. Some of these tips will not fit how you want to play the game, and like Nikita always says : this game is supposed to be fun before anything else.

1. Hideout

Safety Score : 100%
Reward : Moderate but very stable.
Maxing your hideout should be one of your top priorities, probably before telling your mom how much you love her every now and then. If you're not doing either of those, the big gamer in you knows what to do.
Early wipe, save your fuel for when you're online and playing. If you're playing, your generator should definitely be running and all your stations should be crafting something.
Once you have Medstation 1, Workbench 1 and Lavatory 2, you really have no reason to turn your generator off when you're playing.
Once you have the bitcoin farm, you should never turn off the generator.
Medstation :
Craft salewas and/or IFAKs permanently. They cost 8k and sell for 15k. That's a net profit of about 25k / hour for salewas, as well as never having to buy any.
Lavatory :
Always be crafting Bleach. If you have 2 empty blue fuel, use those empty cans to craft a Magazine case.
You can then keep the magazine cases until you've enough for your liking and sell those for a good profit.
The bleach you will use to buy the 6B47 helmets which are better than the SSh-68 helmets. Buying from 2x bleach barter at ragman level 1 means you get the helmet for 18k (instead of 33k on the market). This helmet has better head coverage, less slow/negative effects, less weight, has a slot for a mount, has +11 ergonomics AND is cheaper than the 22k SSh-68. That being said, it has a slight noise reduction that the Ssh does not have. If you wear headphones I'd say this is negligible but debatable. I prefer to have the extra protection and ergonomics for sure, considering it's slightly cheaper.

You can also barter for that helmet and instantly sell it back for a profit (five times) and level up ragman money requirements.
Bleach can also be traded for the Blackjack backpack at level 4, as well as the TTV rig at level 2. You should definitely do it.
Sell excess bleach on the flea market when the prices are around 10.5k or more. (around midnight Central European Time).
Workbench :
You can buy Power Cords and craft Wires forever and always make a profit. Buy in the morning and sell in the evening for better profits (CET timezone). For even more profit, you can craft gunpowders and ammo which tend to also be ridiculously pricy at night.
Buying grenades from Peacekeeper and crafting green (Eagle) gunpowder is a good way to make a lot of money and level up Peacekeeper.
Intel Center :
You main objective is to get this one to level 3 for reduced fees and better quest rewards, but also access to the bitcoin farm at level 2.
If you need FiR for quests, craft that. When you're done craft Intel Documents at all times (buy the USB), and use it for scav case or sell for a x2 profit. ( 3x40 for USB = 120, documents sell for 250)
Bitcoin Farm :
Once you have it, spend all your money on GPU until its maxxed, then level it up even more. The BTC farm is definitely worth it. At 50GPU you need to connect every 15 hours to clic. If you can't, keep it level 2 and connect every 24 hours to clic. Even at level 1 its worth. But its much, much faster at higher levels.
From 0 to 50 GPUs it takes about 30 days to pay for itself. GPUs should not be sold until you maxxed it.
Water Collector :
Must be running at all times. Buy the components if you don't have them.
Booze Generator :
Must be running at all times. Buy the components if you don't have them.
Scav Case :
Always have it running on moonshine, and use intel documents once you're done crafting one.
Nutrition Unit :
It's not really worth crafting sugar to put in the Booze gen, as the price for chocolate is pretty much = the price of sugar. So buy the sugar instead and craft something else. I tend to craft Hot Rods when the prices are good (morning) and then use them to barter 5.45 BS Ammo with Prapor or sell for a profit.

If you do all that, you should have about 150k an hour fairly easily. Don't forget to check it between every raid.

2. Traders

Safety Score : 100%
Reward : Quite good.
Once your mom has received all the love she deserves and your hideout is taken care of, you should have max traders (traders are a requirement for most of the hideout anyway).
Traders level 4 will net you much better prices on most mods and open very good barter trades.
Buy as much as you can from barter trades. You can buy almost everything from it, and it's usually at least 25% cheaper to buy the requirements and then do the barter. Ragman4 has the CPC Armored Rig which is level 5 armor, you'll get it for about 200k instead of 250k on the flea. The Slick is also much cheaper. The Blackjack backpack is literally half priced.
You can also NOT use what you barter and just sell it back to a dealer (sometimes the same from which you bartered) for a profit as well as having 2 times the loyalty money increase (from bartering then from selling).
Another good example is buying a Recbat 14k from the market, getting an ADAR for skier, selling it to Mechanic and winning 8k just like that. You can find every single barter that nets a profit yourself and just buy-resell and you'll probably make another 100k every reset, if you really are struggling and have the patience. I personally advise to just use the equipment for yourself unless you're levelling traders, but I wouldn't go as far as buying all profitable items every reset.
Every trader at every level has good barters. You can make a full decent kit at level 1 traders for about 40k roubles on barter, instead of 90 if you buy it all. (Paca for masks, helmet for bleach, ADAR for recbatt, salewa from craft, backpack, etc. all barters)

Bleach is beautiful and is coveted in the real world for its ability to cure diseases.

3. Modding

Safety Score : 100%
Reward : Very profitable.
Don't mod out of your reach. Don't mod Meta. If money is an issue for you, having +1 ergo won't change your life.
For example,
Priced at 10k roubles
Priced at 45k Roubles

See where I'm going with this?
If you have money, sure, go for the Shift. If you wanna have fun and try, sure, go for it as well. But if you're struggling, buy 4 cobras and mod 4 guns for the price of 1% recoil which will not make you a gamer god anyway.
Also, do NOT buy mods from the flea market when you see you can buy them from traders. Look at the top of the market, if the mod is greyed out, look at the price. It means you don't have access (yet). If the price is too inflated for you, find another mod. There are always other mods. You can make 2 AKMs that have a difference of 2% recoil and 4 Ergonomics and have a 150k price difference. It's up to you. When money is the issue, this was the answer.

Note : Some guns are inherently much more expensive. Guns shooting 5.56 or 5.45 tend to be more expensive than 7.62. AKMs are VERY good budget guns. They're a bit harder to handle, but you can get a fully modded AK for 150-200k, where as you will have an entry level M4 for that price. 7.62 PS ammo is also incredibly cheap while being decent. Play 7.62 if you're struggling with money. It's not meta, but it's far more than enough, trust me. You'll rarely lose fights exclusively because you had PS ammo in an AKM. Rarely.

4. Statistical loadout balance

This is fairly simple yet overlooked a LOT. To be accurate, you need data. Personally I kept it in an excel spreadsheet, if you're hardcore you should do something similar.

A somewhat relevant spreadsheet I used a wipe ago to measure some of my stats
What you need to know about yourself for this :
These will help us measure how much you fuck up or not.
Lets make it simple.
If you have a 500k loadout and you usually extract with 100k, at 10% survival rate, that means you will spend 500k x 10 = 5.000.000 roubles over 10 raids on average, die 9 times, and earn 100k once. This very obvious example shows the loss.
Basically we're gonna try and balance that equation so that you never lose money on average. You'll have ups and downs obviously, but over a week or two, it'll smooth things out for you, like math always does in a pleasant conversation with a girl.

So what can you do to improve that equation ?

4.1 Improve survival rate

Seems simple enough, DIE LESS. You do not need to be good, smart, or special to die less. If you die a lot, do something different. If you die less, try more of that. Explore statistical advantages through different gameplay.
What can you do to die less practically? Here is a list of checkboxes you can tick depending on your money, skill, mood, or any other factor like the map and sheer luck:
Do all that, it'll give you a LOT of data to actually improve by just doing something different without really being fastestronger, just smarter.
And I repeat : you can do some of it, all of it, it depends on what you like, what you're comfortable with, and the time/investment you're putting in the game. It's okay to play at your own pace.

4.2 Reduce gear cost

The second part of our "profit equation" above is how much gear you take with you. Using previous tips, reduce that cost. Barters, cheaper mods, etc.

4.3 Increase extracted value

This one is not as tricky as it sounds. Basically there are two ways to extract with more money in the backpack :
The goal is to pay for the gear you will loose when you die while making a profit on top. That one time you extract if you have a MBSS backpack, you'll need items worth like 50k per slot to break even. If you take a tri-zip, suddenly it's only 30k per slot. If you take a blackjack and blackrock from good old ragman, suddenly it's 10k per slot. So you can break even by looting crickents and DVD players almost.
See where I'm going ? Always take a tri-zip or bigger unless you're doing something special. That way you can afford to loot shitty areas, take less risk, and survive more while having a little less value.
We'll cover that in a minute, but there are ways to loot high value items, moderate value and low value. Those have also different risk/reward.

All of those are also map specific. In woods I'll often go with a 6B3TM armored rig for 40k, no helmet, 20k headphones and a sniper rifle. Rest is pouched so does not count. That's less than 100k investment. All players tend to have low value gear so I never extract with a lot either so it balances out. But on Woods, my survival rate is 20% instead of my overall 40%. So I know it's not a map I can reliably make money on, because I measured that accurately over time. This example is very common and should make sense to you.
Same goes for interchange where I have more about 50% survival but will tend to go in with 600k worth of gear, but will also often extract with over 500k quite regularly. Different ratios, different values, different purposes.
You can measure your own data if you're willing to do so, or you can eyeball it. Eyeballing it is much faster but very inaccurate because you will tend to include emotions in the mix when you die. You'll remember losses ~2x more than your wins (that's somewhat scientifically proven), and if you're eyeballing your loadout you might think you have 600k but really you might have only 450k. I would advise to go hardcore and measure it all for price, initial loadout, losses and earnings, for each map.

5. Money runs

Now money runs are vast and numerous. All include different levels of risk and reward. It's up to you once again to find what you're willing to do for the time it takes, the fun it will give you and how much it will actually help you. You can always try them all for ~50 raids the sake of trying something different and see how your data is impacted. it doesn't have to be 50 in a row if you don't want to. As long as you keep track of it it can be over a whole wipe. You'd have your data ready for the next wipe :) Faster is better though.

5.1 Hatchling runs

Safety Score : 100%
Reward : Very Variable. Mentally exhausting.
Those are incredibly money efficient. You're investing a gear of 0 value, so whatever you extract with is 100% win, so you cannot possibly lose money that way. Is it fun? Is it rewarding? I don't care, to each is own. Statistcally speaking, hatchling runs are an efficient way to make money.
They do however require a little bit of knowledge, but not skill. You'll be much more efficient at doing these kind of runs if you know where to go, what to look for, and how to get there depending on your spawn. That being said, such knoweldge is easily found ; it's nothing complex, it just takes time to learn. Once again, depends on how much you're willing to invest (if not roubles, time).

5.2 Scav runs

Safety Score : 100%
Reward : Low-ish
Scav runs are also incredibly efficient for the same reason as hatchlings. Except those have a cooldown. Statisticall speaking I have noticed you should always run your scavs as fast as possible on the map where you extract both the fastest and most frequently.
The explanation is simple, lets make it simpler :
The scav is a button that makes you earn free money. When you press it the button becomes unpressable for some time, when you release the button you earn money (sometimes).
That means you want to release the button as often as possible. And for that, you need to release it as fast as possible. It's that simple. So make scavs incredibly fast. I'm talking "Run through" fast.
Unless you're looking for FiR items or doing something specific like annoying a streamer, you should literally run straight to the extract every single time, and loot what you have that doesn't make you go out of your way too much. Usually I suggest factory, go in, kill a random scav, loot it, get out.
Two weapons is at LEAST 50k, 100 if they have a scope. There you go. That's 100k every 20 minutes (or less with intel center). That's MUCH BETTER than going up to 150-200k but taking 30 minutes to extract, and taking more risk by spending more time in the map. Every second you're in someone can shoot. Nobody can shoot you in the hideout.
The exception to that rule is Scavs with a pilgrim which you can take on your favourite loot-run map, probably interchange or reserve. There you should just fill everything you can and extract once you're full, no matter what you have. 30 crickents and an extra gun is fine.

5.3 Stash runs

Safety Score : Very
Reward : Okay
Those are very very safe and can be done with a pistol and a backpack only. Very cheap, quite unchalleneged, for a moderate reward. Just go on a map that you like and run around and loot all stashes until you're full, then get out. You can vary the map/route depending on the traffic of players. Interchange and shoreline are good contenders for that.
It'll net you easy money. Not great money, but definitely safe.

5.4 Loot Runs

Safety Score : Moderate
Reward : Quite alright
Once you have better knowledge/skill you can start having a specific route in a specific map, depending on a specific spawn. So it'll take time to learn. Usually very similar than a hatchling run except this time you bring moderate gear and go for moderate loots. For example, instead of going for fast techlight, in-and-out interchange, you can decide "alright I'll loot 100% of Oli and the computers in the back", it'll take time, but it'll make good loot. More money than stashes, definitely will see scavs to kill, and most probably some more pvp. More risk. If you win that PvP you have even more loot as well. But overall good reward.
Loot runs need to be "scheduled" and thought of after several tries, so you know how much you can take per person depending on backpack size. For example you can't say "lets loot oli" if you have a 5-man with blackjacks, you'll all be empty. Adapt.

5.4 PvP

Safety Score : Insane
Reward : Unreliably moderate
This one is pretty obvious. Very risky, unpredictable rewards. Usually better than loot runs when you survive. I won't elaborate on this, because if you're reading this far you're probably struggling in PvP. And the rest of this guide already covers a fair bit.

6. Insurance

Safety Score : "Meh"
Reward : Very profitable.
Now this is very, very important. Always insure your gear. Always.
If you die you will get stuff back, pretty much for free. If you're really struggling people won't loot your "trash", so you WILL get it back.
If you play in a group it's very likely that people will hide your stuff too.
And most importantly : you can insurance fraud. This is the best way to balance the equation we talked about earlier. If you find a decent-ish gun, replace yours. You drop your initial investment by a significant margin, you will definitely get it back, and if you extract it's a flat profit. Weapons don't take inventory slot, so if you have two weapons that are not yours initially they will usually pay for your whole gear. I have quite often left my super-mega-modded HK just for an average M4 or other weapon that I can fight with, just so I can reduce my investment by 350k and up my reward by like 200k instantly. Replace your headphones all the time too, that's an easy -30+30k, same with helmets. even if it's a bit broken or slightly worse.
If you're struggling with money, try to leave every raid with at least 3-4 pars of your equipment that aren't yours initially.
But value the risk behind this. I won't leave my slick for a Paca at the third minute of a raid just to have that extra 28k. I won't leave my meta-modded HK for a naked mosin. But if it seems decent/doable, do it. It will pay off. Because even if you die, you still get your shit back, and gun is usually the most expensive part of the gear.

7. Final notes

It's all about balance. Find what works *for you* and try shit out. Really, try. You'll die, you'll learn, you'll adapt with data to back that up. I find it crazy that people will die and not try to learn from it. That's how you will improve as a player.
First you gotta get smarter, then you'll get better. And with time, skill, mechanics, gamesense, all that will improve on the side. Earning more will snowball in your favour. And if you know you're statistically okay, you will have a much smaller gear fear and enjoy the game more.

Sorry for the wall of text, you guys should be used to it with me by now :D I made these guides in video but not in english, so here I am typing it all for you guys.
Enjoy :)
submitted by SixOneZil to EscapefromTarkov [link] [comments]

Bored? Looking for something to do? Start with this list of things to do in the Sacramento area.

(Credit for the below list has to be given to u/BurritoFueled, who created the original list in 2014 and updated it a year later. Almost two-thirds of the items below are still from that original list. All I’ve done with the list is revive it a little bit by updating dead links and making little tweaks when necessary. Also, thanks to those that submitted new additions to the list last week. Over a third of the below items are new and a lot of the original items have had newer information added onto them.)
People are always looking for something to do around here. Maybe you’re a transplant, unaware of what this area has to offer, or maybe you’re a lifelong resident, tired of the same old thing. Well friend, if you fall into the latter category, do not despair. There’s actually plenty of things to do in the Sacramento area – things of interest to almost any lifestyle, personality, or budget.
So, whether you’re an athlete, geek, eccentric, hipster, weirdo, sexual deviant or just a normal person looking for a new activity, below is a list of activities for you to try. Please note that it includes only activities that take place at least a few times a year – no one-off events or festivals here.
Enjoy this list. If you have any suggestions of your own to add, comment below in this thread. I'll try to keep this as up to date as possible.
Away we go.
UPDATED 10-6-20
(Note: Due to the current pandemic, some of these activities may be curtailed or not offered at all.)
submitted by PowerWindows85 to Sacramento [link] [comments]

[Spoilers S7] Here's what we know about the state of Earth before the bombs

Here's a compiled list of what Earth was like pre-apocalypse using details from the show. Jason Rothenberg has said if the prequel gets greenlit, he wants to implement a lot of flashbacks LOST style. These flashbacks may include references to the following:

Oil Depletion

Dust Storms

Water Shortages

Global Warming

Global Pandemic

Overpopulation

Technological Advancements

Becca Franko, The Tech Celebrity

Financial Crisis

Drug Legalization

Battles in U.S. Cities

Resistance Groups & Terrorism

Asteroid Mining Penal Colony

Corrupt U.S. Government

Cult Mentality & Conspiracy Theories

That's what I got. If you spotted anything else from the show, feel free to share! :)
Edit: Thanks everyone for the kind words and the awards! Also, thanks to clwrutgers for asking me to make this list.
submitted by Sharoza to The100 [link] [comments]

I’m a commentator for a tournament of nightmares. I’m not sure the participants are willing.

You’d think being a psychiatric ward for 38 months would be enough to deter a guy from ever going back to a sport that involves watching human beings at the height of their physical prowess beat the living shit out of each other. Sometimes regulated, sometimes not.
But, here I am, fresh outta the loony bin and reading the most unusual advertising slogan I’d ever laid eyes on;
“The most terrifying tournament has come around once again! Conquer your fears in the NFC*…* literally.”
This was the business card that accompanied my black envelope as it was handed to me on the discharge ward by a well dressed and gangly fella with an uncomfortable wide smile. He didn’t say much of anything, just that his name was “Watson” before bowing and holding up the envelope.
“Heh, like the butler, right?” I said, taking the envelope from his plasticine hands. His smile ripples across his face and he nods slowly, his perfect hair unmoving in the strong wind before he turns on his heel and walks back to the black sedan.
The cold air chilled my bones, and I pulled the medical bracelet from my wrist, grimacing at the marks underneath before following Watson to the Sedan and hauling my luggage into the trunk before setting off, not knowing how I came to even be there in the first place.
I guess right now, that doesn’t really matter.
What matters is where I am now and what I’m doing.
"blood strewn across the canvas, frayed brain matter sailing across my head and splattering against the wall, a woman standing in a pool of blood as the deformed creature twitches on the ground"
My name is Sal “Motormouth” Sabotta, I’m a sports commentator by trade. Be it combat sports, pro wrestling, death-matches or martial arts tournament, I’ve done it all.
I won’t lie; Work can be hard to come by. I’ve spent months struggling for rent and resorting to less tried-and-true commentary methods in order to survive. That has, at times, involved trying my hand at some of the more underground competitions; unregulated fights, sick, illegal games bet on by people on the dark web and worse… Things I’m not going to detail here. Things I’m not proud to have taken a hefty pay-check for from greasy, sweaty fucks in Armani tracksuits and stinking of cheap booze and coke all the way up to well-dressed bitcoin farmers in their 20s who probably own child slaves.
In short, I’m no stranger to the grim underworld or the secrecies with which they conduct their work. I see money and an easy way to make it with my voice; I don’t ask questions.
So when I received an email the day of my discharge from the hospital and I’m told “you’ll receive a letter from Mr. Watson, take it and follow the instructions to the venue. Pay up front as agreed.”, I don’t question it. Especially when the note is personalised, and the doctor says my medical fees were covered.
We drove past numerous landscapes, vistas and neighbourhoods before veering off into an industrial estate and entering an underground tunnel. Half a mile in, Watson stops the car and peers back, smiling.
He directs a thumb to the service door in the side tunnel and rubs his neck, a scar running from ear to ear. Was he a former fighter? Gangster?
I sighed and got out, still in my medical gown and hauling ass to the door. It opened before I could reach out and a tall, muscular woman in her late 30s greeted me with a smile. She was imposing, powerful in her gait, a black eyepatch with several seals adorning the sides accompanying a thick scar down her face did nothing to stop her beauty. She wore a tank top with a black cloak with white fur on the tops and sleeves, a thick black chain clasp around the neck. I won’t lie; she looked badass. Terrifying, but badass.
“‘Bout time ya showed up, Sabotta!” She grinned and put a cinderblock of a hand on my shoulder. I’m 5’10 and 180lbs, but she made me feel like a child in front of her. The power emanating from her fist was unbelievable. “C’mon, the trial match is starting and I don’t want no tourney without a broken in commentator! You gotta know the ropes of this place!”
“You know your driver was standing right outside when I was discharged, right? Couldn’t think to give me an extra day or two to freshen up?” I frowned. This wasn’t normal protocol, even for back-alley promotions like this. She just laughed at me and slapped my shoulder.
“The tournament waits for nobody, Sal. Times a-wasting.”
The hallway is dimly lit and the sounds of a ruckus above us are as impossible to ignore as the sounds of thudding, screaming and snapping. As we pass several doors with one-way mirrors on the front panes, I hear sounds I could have never placed in the animal kingdom or otherwise; gurgles, clicks, grunts and even otherworldly whispers.
“What the fuck is that? You guys doing animal fights down here? I mean I called a monkey fight once, but it’s not exactly… pleasant.” I shuddered, thinking of the violence chimpanzees can inflict on one another, let alone humans. She never stopped walking or staring directly ahead when she responded.“Those ain’t animals. Not by a long shot.”
Before I can probe further, I’m hurried into a changing room and practically swept off my feet by her strength. I turn back and she’s already poking her head out the door.
“You’ve got 5 minutes, get your shit and head up the left stairs, Watson will guide you.” She grinned, and I saw gold filings in her teeth that glinted as much as her bedazzled eye patch. “Ya came highly recommended… I expect good things!”
I do as instructed and within 5 minutes I’m back in my commentary clothes; an open buttoned Hawaiian shirt with my old Hotel Inertia shirt underneath, skinny black jeans and shimmering black shoes. I found some old slick gorilla powder in my hair and dusted it up, opting for the dishevelled look as I knew I’d be sweating by the end of the ordeal.
“You shouldn’t bother putting in so much effort, y’know. They’re not gonna care how good you look, only how well you talk.”
Standing in the doorway was a woman in her 40s, dark-skinned and hair clad in meticulous dreadlocks, tied back into a large bun with a pair draped down the sides of her head. She held a thick book in one hand and pocketed a serrated blade in the other before motioning to me.
“We’ll have to do the pleasantries on the way, the match is starting and you don’t wanna miss that. The commissioner isn’t the type you want to upset. Especially when you’re not here by choice.” I looked for a moment, dumbfounded.
“I’m here because I was invited, already got my pay from the woman who let me in.” I shrugged, pocketing the envelope and getting my equipment from the suitcase. The woman gave a sad smile and shook her head.
“Of course you’d think that. She likes it that way. Bet she didn’t introduce herself either, did she? C’mon.”
I follow her down and after a few minutes we come to a fork in the hallway, an elevator system to our right and a stairway to the left. Dutifully, Watson stood patiently, still grinning and motioning us to go up.
Once we’re situated in our booth upstairs, I set my equipment up and look down at the table, expecting a slew of papers and fighter information in front of me. I look to the woman to ask, but she doesn’t break her stare in the darkness, looking down at the arena floor some 100ft below us.“You won’t need that. Not for this match.”
The lights flicker on and the enormity of this venue reveals itself to me. It’s a structure of imposing steel, dried blood, claw marks and other unknown substances that littered the 40ft wide circular pit the fighters contested in, a black lift on either side from the fighters corners that I can only assume ascended up from their locker room area. Around them were chain-link fences that rose up to the audience stands above, situating around 300 people across all four sides. At the very top sat our booth, the commissioner’s office directly opposite, the judges booth to our right and the fight analysts/medical area to our left. Standing in the centre with a spotlight over them was the commissioner, microphone in hand and an energy that was almost palpable.
“Ladies, Gentlemen and Freaks of all kinds out there in the universe. I welcome you once more to the annual Nightmare Fighting Championship Tournament! It’s been a long year, but we have new blood to pit against our resident night terrors and some fresh fears to feast on the fortuitous soul that frolics into their den. As always, our contestants will be fighting for their freedom, a chance to get their wish or to fight for the ultimate prize.” The crowd cheers and the majority are hidden behind thick plexiglass and lighting, but I can see some have Karate Gi’s, weapons in hand and others with demon masks as they whoop and holler. The clientele here were, at least in my estimation, experienced. But I was feeling a lump in my throat at that one phrase The Commissioner so surreptitiously added in without issue;
“As always, our contestants will be fighting for their freedom*”*
I leaned to the woman next to me and as if she knew what I was going to ask; she put a finger up and shook her head. Eyes awash with fear and a grimness I had only seen on that of trainers who knew their fighter was not ready for the bout ahead. She pointed the finger down to my machine, then to the pit. Turning it on, I looked down as the commissioner began to talk, readying myself to commentate on whatever weirdos came up to battle.
“But before we get to that, we have an exciting exhibition match for our loyal supporters who bankroll this event every year. Without you elite few, we could not do this. You are the pound for pound goats of support! Now, without further ado; let’s get this show on the road!”The rest of the lights clicked on and spun around the venue as they raised the profile of the bout, the elevators both whirring into action as the right one arose first.
“In this corner, from the marionettes shop and accompanied by his Bunraku doll “Mr. Stares”, it’s the man who pulls the strings… THE PUPPET MAN!”
Out steps a tall, thin Japanese man in full clown makeup. His head shaven save for two ridiculous strands of hair stretched out and fluffed up to their limits, like red antennae. His eyebrows large m’s that practically cover his forehead, the nose a completely vacant slot with a black hole drawn in and the mouth… the fucking mouth was nailed shut. Literally. Sharp rusted nails had been hammered down through the lips with such force that they’d bent. A sickening crimson red face-paint stretched across the entire bottom half of his face, making it seem far larger by comparison. He carefully held a small bundle underneath a sheet and bowed deeply to the audience before standing at his designated spot.
“In the other corner, from the streets of god knows where and the womb of someone who misses him… "Hulked Up" Michael O’Donnell!”
I watched with wide eyes and a stomach threatening to evacuate its contents at any moment as the smoke cleared and a boy no older than 17 rushed out, beating his chest and screaming to the crowd as if he was the Incredible Hulk. I don’t know if they drugged the poor kid, but he clearly had no idea where he was.
“There are no rules, no referees and judges only exist in case of a draw or unclear victory. Our commentary team will take over and we wish you a phenomenal match.” She drools a little before she speaks again, looking up at me and winking. “Let’s make this a violent one.”
She snaps her fingers and leaps for the fence, climbing up with ungodly ease before sitting on her makeshift chair in her office.
I have no idea what I’m seeing but every cell in my body is urging me to run; I feel my knees tense and my frame rise ever so slightly before the woman next to me puts her hand on my thigh, pushing me down with great force.
“You have a job to do, so do I. Trust me, you think you can leave but if you get out of this chair, not only will YOUR life end. Mine will too.” She unsheathes the serrated blade and looks at me with pity. “We both have a part to play here, so put the headset on and let’s do our job, no matter how hard it is.”
Hands shaking, I pick up the headset and connect it to the portable recorder and take a breath.
“I… I need your name. What is it you do?” I stutter, trying to calm myself. She hands me a bottle of water as the surrounding lights dim and the spotlight focuses on the spectacle below.
“I’m Madame Nelle Lockwood, cryptid hunter and your co-host to guide you through tonight. Good to meet you, Sal.”
-
NFC EXHIBITION MATCH: "Hulked Up" Michael O’Donnell vs The Puppet Man w/ Mr. Stares
“Welcome fight fans from around the world, god knows how you’re listening to this or WHY, but here we are. I’m your host Sal “MotorMouth” Sabotta, wishing this was all a bad dream. Joining me this evening is our cryptid specialist and all round badass Madame Nelle Lockwood. How are you doing, Nelle?”
She looks at me with a bewildered look on her face before blinking and coming to her senses.
“Uhh… good! All things considered… boy, you really have a professional knack for this, huh? I can see why Commissioner Alduin brought you in."
“Ahh, yes. That’s right, folks! NFC Commissioner Alduin invited me here personally and our exhibition match proves to be… challenging. Let’s check in on the action below.”
I look down and see The Puppet Man sat down and gesturing to the figure under the sheet, like he’s got a negotiation going on. The boy, undeterred and furious, rushes towards him and takes his back, slapping his head and even pulling on his hair with extreme prejudice.
“Well take a gander at that, that kid has absolutely NO fear. When I was his age, I would have stayed FAR the fuck away from a nightmare spectre like that. But hell, this is all part of the show, right? Hope they’re paying that poor guy down there a sizeable sum to throw a fight to a child. What do you think, Nelle; is this the weirdest make-a-wish fulfilment task or what?”
I look over to her, hoping she’d indulge me and that I could believe this was just going to end with a pissed off actor storming away when the child hit him too hard. But Nelle was scanning her now open book and looking for information on dolls.
“He’s talking to his doll because it’s desperate to be let loose. He’s trying to bargain with it to spare him. This is the nature of the puppeteer and his master.” She pushes the book to the centre of the table and shows me a faded illustration of a pristine Bunraku doll; a kind of meticulously crafted Japanese take on the ventriloquist doll. The limbs are thinner and the face is more minimalist, but still no more frightening. “They usually have a symbiotic relationship, but it seems this one obeys the doll and will not want to face more punishment.”
“What do you mean more punishment?” I ask, looking back down at the feverish puppet man as he tries signing frantically under the sheet, even putting his head under as the kid bites his arm and kicks him, screeching.
“The nails, Sal. Those aren’t to silence him, they’re to punish him.”
The rest happened in slow motion; the sheet fell down. The puppet man stood up and walked to his side of the fighters corner, facing the elevator and placing his face into his forearms as he shook. The boy followed to keep attacking, but with one swift kick to the midsection, the boy was propelled back to the centre of the pit where the doll sat.
If there was a human face, I didn’t see it. Instead, I was staring down at a small wood carved spider, the head sporting black geisha hair and the makeup still present, but rows of sharpened black teeth protruded from the clicking mouth and two larger eyes jutted out from the base of the skull, smaller ones dotted closely around it. It was like seeing a puppet ogre spider.
“Looks like The Puppet Man has let Mr. Stares out to say hi and I can certainly see why he was under that sheet, this one isn’t pretty folks! The face doth fit the name. The question is, what’s he doing to do ne-
“I didn’t need to finish the question. My hands shook, and the world spun around me as this creature crawled towards the still wheezing boy with ungodly speed and perched itself expertly beside him. I don’t know if it was my eyes or the distance from where I sat, but this was NOT a small puppet. He was easily half of the boy’s height and that became more unnerving when he reared up on his back legs, the head clicking up and the raspy voice hissing out like a gas leak in a building.
“Hey, hey, kid! Wanna make a deal?” The kid rubbed his eyes, seemingly realising where he was as he calmed down and an air of utter confusion around him.
“If you let me be your new master and you promise to take care of me, I’ll let you go!” His head spun around and the jaw clicked ferociously as he giggled, extending out a clawed paw. “Whaddya say?”
The boy, still confused, slowly reached out his hand and the moment immediately reminded me of a slew of nature shows I’d seen as a kid; where a predator waits until the prey is lulled before striking. I felt the chill up my spine as he extended his hand and grabbed Mr. Stares.
In that moment, he leapt up the arm and bore his way into the boy’s mouth, down his throat and shredded his flesh. The sound was so horrifying, so visceral that it outshines any backyard stabbing, joint snap or broken nose. The boy didn’t even have time to scream, he simply looked up with tear-stained eyes as the puppet disappeared.
Then he started walking without him realising. He looked down at his limbs, terrified, looked over at The Puppet Master, who still had his head to the elevator and pleaded with someone, anyone to help him. I looked to Nelle who refused to take her eyes away, studying the battle in an almost morbid scientific curiosity, detached entirely from the scenario.
I couldn’t fathom how she did it, how she ignored this boy begging us to get him out of there.
I wanted to. Every instinct in me as a fight fan and a decent human was to scream “STOP THE FIGHT!”.
But clearly, when my own life is at risk and money is involved...
I am not a decent human.
Instead, with bile in my throat and a sweating forehead, I did my job.
“M-My goodness! The P-uppet, I mean, “Mr. Stares” has BECAME the puppet master, surely the fight will be over with our young competitor incapacitated? What does our commissioner have to say about this?”
She stared at me, her one eye gleaming and her face elated with the violence.
“It ain’t over yet, church boy. We haven’t even seen the finale, have we Puppet Master?!” She laughs and slaps her knee, the puppet master sobbing as he sinks to the floor and she continues.
“He ain’t done feeding, not yet.”
The way she said that word “feeding” nearly made me lose what food I had in me. That was a young man, somebody's baby boy…
“What does she mean by that, Nelle? What is the strategy to victory here?”
Nelle looked down at her book and traced her finger across a passage before wiping her forehead and pushing the locks aside. If her composure wasn’t breaking yet, it would do soon.
“This kind of parasitic doll feasts on its prey and targets non-essential organs first, controls the host with the neurotoxin in its tail and then, when it’s finally content, it gives the brain a second injection.”
“What happens then?” I asked, my own professionalism hanging on by a fucking thread at this point. She shook her head and pinched the bridge of her nose.“I guess you’ll see in a moment, I sure as hell don’t want to. Not again.”
Before I can prompt her further, the boy lets out an ear-piercing shriek and falls to his knees, gripping at his head before it turned red, then purple and finally an ugly shade of puce before…
The sound of a watermelon hitting the ground from a great height is the best comparison you’re going to get without making me want to rush to the toilet to puke for a third time. But that’s what happened. His head burst and chunks of his skull, flesh and brain matter sprayed the pit and the walls, some hitting my desk and making me audibly shriek, much to the commissioner's delight.
“HA! You didn’t run! I like you, Sal. You pass for the tournament!” She hauls her body up and slams down to the pit, applauding as the microphone descends from the heavens. “And your winner; The Puppet Man and Mr. Stares!”
The crowd erupts with applause as the weeping puppet man pulls the blood-soaked puppet out, places him under the sheet and silently begins to walk back to the elevator while attendees clear up the boy’s corpse.
“What… what the fuck IS this place?” I ask Nelle, pausing my recording.
“This is where nightmares are kept and set upon mostly unwilling competitors for the world’s amusement. You HAVE done dark web fights before, right? Mafia snitches being put into lions pits, bum fights, addicts fighting women to score… this can’t be THAT unusual to you?”
I stared at her incredulously. Was that even a question?
“I did the dark web ONCE and it damn sure didn’t involve monsters!”
She scoffs and closes her book, stretching before looking at me with contempt.
“Oh, it did. Just not the ones you hear about in fairytales. Good luck with the selection process. I’ll be back for the opening round. Don’t try to run, they’ll devour us both in minutes, if you think this is the pinnacle of what lurks beneath this club, you're in for a rough night.” She sauntered off, leaving me deflated, sickened and terrified. Unable to leave and frustrated to the point of tears that I couldn’t express that concoction of emotions, I did what I always do; I regressed and pressed “record” on the device as Commissioner Alduin continued.
At that moment, however, I was deaf to it all. The gravity of the situation had fully enveloped me…
They weren’t kidding about the unwilling participants, I just didn’t realise I would be one of them.On every side of me sits men and women with a desire for violence that goes beyond the norm, beyond the sane and beyond the boundaries of humanity.Below me are an untold number of creatures rattling their cages and howling for blood.
Across from me is a woman so powerful she could crush my skull beneath her boot with the utmost ease if it so amused her.
That invitation was nothing more than my own ransom note in pretty colours and flattering platitudes.
I was in a tournament housing nightmares incarnate.
And it would only get more violent from here on out.
-
The opening round was a blood bath.
submitted by tjaylea to nosleep [link] [comments]

The underrated stock survey! Submit your picks for the community to track

Following on the previous tracking post (http://redd.it/i2mmzg) and the highly upvoted request from DJ-Ascii , I've set up this post for another round of underrated or undervalued stock picks.
As before, let us know what stock you believe is underrated and a consistent winner that has done well for you, or you believe will do well going forward.
In order to make this easier to track please use the following guidelines for submitting.
  1. Only one submission per comment. You can make multiple comments, but please only submit one stock per comment.
  2. Please include at least the ticker and the company name. Feel free to explain why you think this is a good stock.
I'll add these new picks alongside the old survey so as to update you on each portfolio over time. Don't worry about any overlaps.
Edit 1: I've compiled everyone who has posted so far, but I'll look out for any final additions tomorrow. The list will then be locked EOD on Friday the 7th of August, and all prices will start from there.
Edit 2: All picks have now been locked down and consolidated into the list below. Stocks are sorted in alphabetical order of their company name and the ID corresponds to the approximate order in which they were submitted. The next update will be in 30 days.
ID Company Symbol Provided by Upvotes 8/7/2020
194 10X Genomics Inc TXG Unlucky-Prize 1 $96.13
111 1ST TR EXCHANGE/NASDAQ CEA CYBERSEC CIBR komoggmu321 1 $35.40
176 2U Inc TWOU DickDaddy 1 $41.49
110 AAR Corp. AIR paulo92834 4 $18.77
180 ACM Research Inc ACMR moveitover 1 $101.92
23 Activision Blizzard, Inc. ATVI Mondanivalo 12 $82.47
8 Advanced Micro Devices, Inc. AMD ArneGo, apqwer, LoveOfProfit 13 $84.85
28 Ageagle Aerial Systems Inc UAVS fishkillr 16 $3.26
205 Agraflora Organics International Inc AGRA spreeshark 1 $0.05
22 Air Canada TSE:AC priamXus 0 $15.73
19 Alexion Pharmaceuticals, Inc. ALXN fisk47 39 $103.28
70 Alibaba Group Holding Ltd - ADR BABA helio987, ScreeMart, Necessary_Club_6714 -1 $252.10
17 Ally Financial Inc ALLY jcurtis44 1 $21.47
24 Alteryx Inc AYX Kme2 30 $121.38
222 Altimmune Inc ALT Spes-Caritas 1 $27.38
117 Altria Group Inc MO ARGENT_UM_PUR, gm14202 1 $42.17
143 American Tower Corp AMT editviewgo 1 $257.61
175 American Water Works Company Inc AWK InfamousLegato 1 $149.79
183 Anglo Asian Mining LON:AAZ krenaldi1 1 $161.50
129 Aphria Inc APHA Aprhria, Bdghablig 1 $4.47
119 Apple Inc. AAPL tcldstnvdw -1 $444.45
184 Ares Capital Corporation ARCC ThemChecks 1 $14.87
54 ASML Holding NV ASML EthosPathosLegos, earthmoonsun 15 $366.07
113 Atlassian Corporation PLC TEAM shadowrckts 1 $170.93
224 Avalara Inc AVLR nomdeplume_alias 1 $122.71
244 Axon Enterprise Inc AAXN ansofteng 1 $83.88
150 Aytu Bioscience Inc AYTU Bkzkilla2, beefy-ambulance, subaruveganguy22 2 $1.38
236 Banco Bbva Argentina SA BBAR GAV17 1 $4.23
128 Bank of America Corp BAC oobydoobydoobydoo, wrs97 2 $26.11
247 BELLUS Health Inc BLU NhatNguyen2112 1 $2.74
29 Berkshire Hathaway Inc. Class B BRK.B Jeroen_Jrn, Cuza 31 $209.48
45 Best Buy Co Inc BBY 1madeamistake 2 $102.90
35 Beyond Meat Inc BYND Kreisensalat, Flipside 8 $131.51
33 BlackBerry Ltd BB mh1t, EthosPathosLegos 25 $4.84
208 Blackline Inc BL veebeew 2 $79.26
196 Booz Allen Hamilton Holding Corporation BAH i_smel_hookers 1 $84.67
75 Boston Beer Company Inc SAM Top_Island 2 $825.79
114 Brainstorm Cell Therapeutics Inc BCLI BigSexyTolo 2 $12.79
92 Brookfield Asset Management Inc BAM duongroi, Avaronah 2 $32.32
187 Brookfield Property Partners LP Unit BPY Onarco 1 $11.75
140 Brookfield Renewable Partners LP BEP YourPineapplePunch 1 $45.25
227 Cameco Corp CCJ jh4962772, Commandobolt, 3STmotivation 13 $10.37
109 Canadian Solar Inc. CSIQ MrMineHeads, vvv561 6 $25.32
204 Cardlytics Inc CDLX whossayn, YarManYak 2 $66.28
146 CBS Corporation Common Stock VIAC 1987supertramp 1 $26.21
74 CD PROJEKT S A/ADR OTGLY Thtb 8 $28.50
229 CDW common stock CDW plorfu 1 $114.77
95 CEL-SCI Corporation CVM Golden_Pineapple 1 $12.19
242 Chegg Inc CHGG Boots2243 1 $86.98
36 Cloudflare Inc NET thereisnospoongeek, olliemacg, Boots2243 220 $40.06
80 COLLIER CREEK H/SH CL A CCH RIC_FLAIR-WOOO 5 $13.84
246 Coty Inc COTY NhatNguyen2112 1 $4.00
209 Cresco Labs Inc CRLBF UncleSlippyFist 1 $6.28
3 Crispr Therapeutics AG CRSP emtvaikkajoku 98 $89.81
142 Crown Castle International Corp CCI jkgator 1 $168.19
16 CureVac Pending IPO Tangerinho 8 #N/A
223 CVS Health Corp CVS handsomeandsmart_ 2 $64.96
65 Cyberark Software Ltd CYBR Kevenam 2 $110.59
239 CytoDyn Inc CYDY dufmum 1 $4.79
165 Daqo New Energy Corp DQ stonk_daddy 1 $122.55
241 DexCom, Inc. DXCM InformalAid 1 $440.70
6 Dicerna Pharmaceuticals Inc DRNA earthmoonsun 7 $21.03
73 Digital Turbine Inc APPS toop4 6 $22.59
130 Docusign Inc DOCU h3ku, Teach-101 0 $204.76
185 Draftkings Inc DKNG boomshalock 1 $34.09
39 Drive Shack Inc DS Bobjenkins97 2 $1.65
4 Editas Medicine Inc EDIT earthmoonsun 7 $34.71
145 Edwards Lifesciences Corp EW TheTubbyOlive 1 $76.94
139 EHang Holdings Ltd - ADR EH TheEUR0PEAN 1 $9.21
230 Electrameccanica Vehicles Corp SOLO IHaveUsernameBlock 1 $3.07
118 Elevate Credit Inc ELVT ScoreFuture 1 $2.58
218 Else Nutrition Holdings Inc BABYF PringlesAreUs 1 $1.36
85 Empire State Realty Trust Inc ESRT silverpaw1786 4 $6.66
21 Enphase Energy Inc ENPH deGoblin 31 $72.84
197 Equinix Inc EQIX gce1010 3 $791.70
86 Essent Group Ltd ESNT veggie-man 1 $35.82
235 Etsy Inc ETSY PeskyShart 1 $135.06
84 Fastly Inc FSLY AwesomeMathUse 3 $79.33
93 Federal National Mortgage Association FNMA figbuilding, onkel_axel 2 $2.12
168 Fire & Flower Holdings Corp TSE:FAF tobcar 1 $1.01
207 First Mining Gold Corp FFMGF RecCenterBall 0 $0.41
219 FLIR Systems, Inc. FLIR zerokarma 1 $37.48
52 Fluor Corporation (NEW) FLR lost_searching 2 $11.38
90 FORUM MERGER II/SH CL A FMCI Mug_of_coffee 3 $14.53
81 Franco Nevada Corp FNV AwesomeMathUse 1 $153.57
155 FuelCell Energy Inc FCEL i-kno-nothing, dewaser 2 $2.68
98 Games Workshop Group PLC OTCMKTS:GMWKF MAUSECOP, Thenattylimit 2 $120.95
115 GameStop Corp. GME EmployerOfTheMonth 2 $4.16
200 Gan Ltd GAN emcdeezy22 2 $20.29
159 General Motors Company GM Buttershine_Beta -1 $26.72
251 Genius Brands International Inc GNUS due11 1 $1.59
156 GFL Environmental Inc GFL lenadunhamsbutthole 1 $21.56
99 Gilead Sciences, Inc. GILD Leroy--Brown 1 $69.35
138 GLB X FUNDS/HEALTH & WELLNESS T BFIT Venhuizer 2 $20.69
126 GLB X FUNDS/VIDEO GAMES & ESPORTS E HERO sgtyzi 1 $26.00
186 Golden Minerals Co AUMN YEEEEEAAAAA 1 $0.44
151 Gran Colombia Gold Corp TSE:GCM Linnake 0 $7.46
67 Grayscale Bitcoin Trust (Btc) GBTC asherlevi 2 $13.06
234 Great Panther Mining Ltd GPL Tony0x01 1 $0.93
152 H&R Real Estate Investment Trust HR.UN CaptainCanuck93 0 $10.34
122 Helen of Troy Limited HELE aa341 1 $201.26
55 Hikma Pharmaceuticals Plc HKMPF Marvins-Room 1 $31.08
20 Horizon Therapeutics PLC HZNP thesearchforanswer 3 $76.06
103 Huntington Ingalls Industries Inc HII howtoreadspaghetti 1 $167.90
9 IAC/Interactivecorp IAC dvdmovie1 36 $133.05
61 Ibio Inc IBIO PrairieDogger69 1 $3.80
101 Immunovia AB (publ) IMMNOV jennyther 3 $161.60
108 Ingles Markets, Incorporated IMKTA kimjungoon 1 $42.97
77 Inmode Ltd INMD meta-cognizant, craneman813 4 $31.77
123 Innovative Industrial Properties Inc IIPR Dalis_Ktm 1 $114.63
201 Inseego Corp INSG esoccer141414 1 $12.08
214 Inspire Medical Systems Inc INSP JPINFV2 1 $104.92
134 Intel Corporation INTC ionlypwn, TitanCrasher54, niknikniknikniknik1 5 $48.03
5 Intellia Therapeutics Inc NTLA earthmoonsun 7 $19.83
164 Intuitive Surgical, Inc. ISRG swalloforswallo 2 $685.85
252 INVESCO EXCHANG/SOLAR ETF TAN z74al 2 $51.20
71 InVitae Corp NVTA emtvaikkajoku, CrackHeadRodeo 6 $28.43
228 ISHARES TGLB CLEAN ENERGY ET ICLN drheman25Q 1 $15.88
112 John B. Sanfilippo & Son, Inc. JBSS chris011186 2 $89.24
171 JPMorgan Chase & Co. JPM wrs97 1 $99.38
58 Jumia Technologies AG - ADR JMIA Jerund, souptrades, 7YearOldCodPlayer, CharlieBrown364, fortnitehead 7 $19.26
144 Kaleyra Inc KLR souptrades 1 $5.87
158 KEFI Minerals plc LON:KEFI Scipio-Africannabis- 1 $1.88
216 Kirkland Lake Gold Ltd KL Newusername 1 $52.58
238 Kroger Co KR bxkrish 1 $35.24
2 Lemonade Inc LMND br1ghtness, skkreet, hahadumblloyd 4 $66.84
15 Limelight Networks, Inc. LLNW cyberdex, thug_funnie 3 $6.10
63 Livongo Health Inc LVGO staniel_diverson, Raybay192, Drifter 1996, moveitover 22 $120.88
182 Logitech International SA LOGI CharlieBrown364 1 $73.03
217 LONZA GRP AG/ADR LZAGY Fuck512 1 $62.92
66 Lydall, Inc. LDL Henisockle 1 $20.89
191 Macerich Co MAC skvettlappen 1 $7.85
97 Magnachip Semiconductor Corp MX samtony234 1 $12.08
233 Mamamancini's Holdings Inc MMMB Jayesslee 1 $1.70
88 Match Group Inc MTCH BallinLikeImKobe24 1 $115.88
79 Maverix Metals Inc MMX AwesomeMathUse 1 $4.61
107 Maxar Technologies Inc MAXR Borne2Run 1 $24.74
221 Mediwound Ltd MDWD blueblade408 1 $3.91
34 Mercadolibre Inc MELI pontoumporcento 14 $1,193.97
161 Micron Technology, Inc. MU Wexoch 3 $48.75
253 Microsoft Corporation MSFT TBSchemer 34 $212.48
179 Millicom International Cellular SA(SWE) STO:TIGO-SDB joseph460 1 $245.50
116 Mills Music Trust Unit OTCMKTS:MMTRS ARGENT_UM_PUR 1 $39.00
10 Molson Coors Beverage Co Class B TAP howtoreadspaghetti 1 $37.27
170 Morgan Stanley MS wrs97 1 $50.35
127 Naspers Limited NPSNY Demandredz 1 $34.60
11 Nathan's Famous, Inc. NATH howtoreadspaghetti 1 $51.25
181 NCR Corporation NCR IAMBEOWULFF, fistymonkey1337 4 $20.11
211 NESTLE S A/S ADR NSRGY suburban_robot 1 $118.47
124 New Relic Inc NEWR Dalis_Ktm 1 $53.62
249 New York Mortgage Trust Inc NYMT ToKeepAndToHoldForev 1 $2.77
162 New York Times Co NYT jonhuang 1 $45.61
69 Nio Inc - ADR NIO makesalotofmoney, Carrera_GT, Charlie Brown364 3 $13.42
59 Nokia Oyj NOK perfectriot, LiabilityFree 52 $4.98
37 Novacyt SA ALNOV Snoopmatt 1 $3.60
254 Nuance Communications Inc. NUAN IwantmyMTZ 1 $29.48
13 NVIDIA Corporation NVDA TBSchemer, friedtea15 66 $447.98
198 NVR, Inc. NVR Linnake 1 $3,875.01
154 Okta Inc OKTA Bcr731 3 $208.23
160 Opko Health Inc. OPK CS1026 1 $5.63
100 ORSTED A/S/ADR DNNGY BrentfordFC21 2 $47.37
190 Otonomy Inc OTIC Unlucky-Prize 1 $3.56
46 Oxford BioMedica plc OXB arabidopsis 12 $850.00
121 Pacific Ethanol Inc PEIX adamtejot 1 $2.69
220 Pagerduty Inc PD throthrowth 2 $29.85
25 Pan African Resources plc PAF Fruity_Pineapple 2 $26.30
245 Paradox Interactive AB (publ) OTCMKTS:PRXXF I_worship_odin 1 $24.30
174 Patriot One Technologies Inc PTOTF DanReynolds 1 $0.73
148 Peabody Energy Corporation BTU aviatoraway1 0 $2.52
237 Peloton Interactive Inc PTON loosetingles 1 $68.30
188 Penn National Gaming, Inc PENN Calpool 1 $49.00
87 Pershing Square Tontine Holdings, Ltd NYSE:PSTH-UN 5_yr_lurker 7 $21.08
31 Pharmacyte Biotech Inc PMCB DillieTheSquid 0 $0.01
47 Pinterest Inc PINS EthanPhan 10 $34.98
149 Planet 13 Holdings Inc PLNHF MMatter1 3 $2.67
43 Plug Power Inc PLUG lukwas_ 4 $11.28
147 Polaris Infrastructure Inc RAMPF CaptainCanuck93 1 $11.50
120 Prologis Inc PLD ImPinkSnail 5 $105.07
250 PROSHARES TULTRA MSCI JAPAN EZJ Necessary_Club_6714 1 $32.13
132 PROSHARES TULTRAPRO QQQ TQQQ iggy555, Guiterrezjm6 5 $126.99
48 Proto Labs Inc PRLB JEesSs 3 $130.13
166 Purple Innovation Inc PRPL jloy88, CharlieBrown364, RemiMartin 6 $23.95
44 Raytheon Technologies Corp RTX anon2019L 21 $61.23
210 Razer Inc RAZFF ThatOneRedditBro 1 $0.22
32 Realty Income Corp O bushysmalls 5 $62.72
199 Redfin Corp RDFN shreddit47 8 $43.69
206 RENAULT S A/ADR RNLSY jw8700 1 $5.33
178 Retractable Technologies, Inc. RVP EmreCanPuns 1 $10.18
94 Rigel Pharmaceuticals, Inc. RIGL Gay_Demons 1 $2.58
203 Rite Aid Corporation RAD ManagerMilkshake 1 $15.05
12 Rocky Mountain Chocolate Factory, Inc. RMCF howtoreadspaghetti 1 $3.20
163 Schrodinger Inc SDGR TipasaNuptials, asianmarysue, RattleGoreBitcoin 1 $71.17
72 Sea Ltd SE scatterblodded, tradeintel828384839, thug_funnie, Meymo 16 $129.00
215 ServiceNow Inc NOW cookingboy 1 $431.21
189 Shiloh Industries, Inc. SHLO brainbroked 1 $1.40
82 Shopify Inc SHOP AwesomeMathUse -1 $1,053.12
213 Sibanye Stillwater Ltd SBSW marqui4me 1 $11.39
231 Simulations Plus, Inc. SLP hellohi3 1 $65.83
173 SiTime Corp SITM drbh_ 1 $58.92
248 Six Flags Entertainment Corp SIX EthosPathosLegos 1 $18.38
202 Slack Technologies Inc WORK AntwanDixon_ 2 $28.95
51 SmileDirectClub Inc SDC meeni131 3 $9.05
49 Solaredge Technologies Inc SEDG m4r1vs 14 $211.47
27 Sony Corp SNE drorhac 13 $80.03
177 Sorrento Therapeutics Inc SRNE DowJonesLocker 1 $14.42
225 SPARTAN ENERGY /SH SPAQ bigsexy12 1 $12.36
40 Spirit Airlines Incorporated SAVE Matous_Palecek 0 $17.28
153 Spotify Technology SA SPOT _Hard4Jesus 0 $252.12
7 Square Inc SQ cuti95, ConstructivePlayer, Lfastrsx, jercky, CharlieBrown364 21 $147.22
1 StoneCo Ltd STNE GromGrommeta 73 $49.06
104 SunPower Corporation SPWR Hadouukken 1 $11.86
60 Sunrun Inc RUN FactualNeutronStar 2 $46.00
195 Switch Inc SWCH gce1010 1 $18.03
83 Taal Distributed Information Techs Inc TAAL AwesomeMathUse 1 $1.85
76 Taiwan Semiconductor Mfg. Co. Ltd. TSM Paks_12345, sogladatwork, BlissfulThinkr 13 $80.03
102 Tandem Diabetes Care Inc TNDM liao24 1 $104.15
169 Target Corporation TGT Kosher-Bacon 1 $131.75
26 Tesla Inc TSLA Skurinator, goldcakes, redmars1234, Drortmeyer2017 3 $1,452.71
137 TJX Companies Inc TJX princess-smartypants 3 $55.45
18 Toronto-Dominion Bank TD robbierox123 0 $45.77
141 TPI Composites Inc TPIC polwas 1 $28.81
53 Trade Desk Inc TTD all_hail_hypno, Kay312010 6 $493.20
106 TransMedics Group Inc TMDX DropoutEngy 1 $18.05
131 TransUnion TRU AndyCircus 0 $87.38
78 Travelcenters of America Inc TA jk_tilt 1 $17.27
226 Trevena Inc TRVN pacosteles 1 $2.38
243 Trulieve Cannabis Corp TCNNF grphelps1, Cucumber_Cooling 2 $18.83
38 Tupperware Brands Corporation TUP Scumbaggedfriends 1 $14.98
68 Turtle Beach Corp HEAR chancsc11 1 $18.37
62 Twilio Inc TWLO MarconianRex 8 $249.00
41 Uber Technologies Inc Uber DukeBD2021 -1 $32.90
96 Unibail-Rodamco-Westfield SE URW eams66 2 $42.44
125 Universal Display Corporation OLED niknikniknikniknik1 1 $186.51
64 Valero Energy Corporation VLO chickenandcheesefart 1 $52.66
133 Vanguard Total Stock Market Index Fund Admiral Shares VTSAX WackyBeachJustice 1 $82.67
135 Veeva Systems Inc VEEV JohnSpartans 3 $261.22
193 Ventas, Inc. VTR Unlucky-Prize 1 $41.52
57 VirnetX Holding Corporation VHC vyts18 2 $5.26
172 VMware, Inc. VMW kingbrow2020 1 $142.31
50 VolitionRX Ltd VNRX RiDDDiK1337 1 $3.35
91 Waitr Holdings Inc WTRH exstaticj 1 $5.15
14 Walker & Dunlop, Inc. WD TBSchemer 0 $57.70
167 Walmart Inc WMT anthonyjh21 6 $129.97
30 Walt Disney Co DIS jadenmc2189, biz_student 6 $129.93
192 WELL Health Technologies Corp TSE:WELL Unlucky-Prize, IcemanVish 2 $4.49
105 Wells Fargo & Co WFC yehdhbdjdjd 1 $25.07
240 Westinghouse Air Brake Technologies Corp WAB warman506 1 $67.23
42 Wizz Air Holdings PLC WIZZ Matous_Palecek 2 $3,412.00
157 Workhorse Group Inc WKHS VisionsDB 5 $16.52
89 Xebec Adsorption Inc. XBC Mug_of_coffee 3 $4.95
232 Xpel Inc XPEL Bkazzle 1 $20.06
212 Yeti Holdings Inc YETI boomwhackers 1 $50.40
136 Zagg Inc ZAGG ni_shi_shei 2 $3.98
56 Zoetis Inc ZTS BearBearChooey 19 $158.88
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Bitcoin Cryptocurrency for Beginners 💰 - YouTube Who ACTUALLY Created Bitcoin - YouTube Bitcoin: Beyond The Bubble - Full Documentary - YouTube Time Traveller's Prediction for Bitcoin Price 2019 Who Created Bitcoin?  Satoshi Nakamoto

Individuals, businesses, developers: learn from our simple Bitcoin guides. How Bitcoin works, what is Bitcoin, what is blockchain, how to buy Bitcoin, what is Bitcoin mining and more. A British man says he accidentally threw away over $80 million worth of bitcoin. James Howells, an IT worker from Newport, claims to have unintentionally dumped 7,500 bitcoin in mid-2013. Is This is The Man Who Started Bitcoin? Seyi Taylor. 6th March 2014. Share this article. If you know anything about Bitcoin, you would know that one of the most fascinating things about it is the mystery around the identity of its founder. The only thing known has been the name – Satoshi Nakamoto. No one has known whether this was a real person, a pseudonym or a front from a group of people ... Bitcoin was created by Satoshi Nakamoto, (almost certainly) a pseudonym, that no one has been able to conclusively connect to an actual person or group of people to this day. Nakamoto vanished from the internet in 2011, leaving few clues as to who they might be. Over the years, many people have publicly claimed to be Satoshi, all failing to support the statement with indisputable facts. In an ... This Bitcoin kid millionaire started his way in Bitcoin by mining it when he was a student living in New York. A bit later, he created Avalon - the company that specializes in building of mining hardware. The main goal of this initiative is to promote the development of Bitcoin and maintain network availability down the road. Tony Gallippi Image by youtube. Tony has long ago become a ...

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Bitcoin Cryptocurrency for Beginners 💰 - YouTube

Mr. Friedman is the man who predicted bitcoin existence and necessity in our economy. He believed that internet gives us ability to conduct business online, but the only thing is missing is the ... ATTENTION: I AM NOT ON TELEGRAM!!! To anyone who is being approached under the scam please report to Telegram. How I got Rich off Bitcoin! We've all been hea... Satoshi Nakamoto goes public and denies he's bitcoin founder - Duration: 1:19. Channel 4 News 250,935 views Thanks for watching! For donations: Bitcoin - 1CpGMM8Ag8gNYL3FffusVqEBUvHyYenTP8 Back in 2013, an anonymous figure posted on the r/Bitcoin subreddit claiming to be a time traveller from the year 2025. He made a series of predictions for the price of Bitcoin in future years ...

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